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Danish research project: Serious Games on a Global Market Place

The aim of this project is to create global serious games based on Danish traditions of play and learning. The project is a collaborative venture between researchers, game developers and educationalists, and is financed by the Danish Council for Strategic Research (KINO). For more information in English and Danish, please see the link below:

http://www.dpu.dk/site.aspx?p=11097